Conquest of elysium 5 igg
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If Asterius is killed before Theseus, Theseus will lose access to his Charge attack with Asterius. If Theseus is killed before Asterius, Asterius will become enraged, moving and attacking at a faster rate. While Asterius will still enter his second phase at 50% max HP as well as gain brief invulnerability, he must be killed in order to progress in the Elysium stadium encounter, instead of calling off the fight at 20% max HP.
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If defeated as a mid-boss in the current run, Asterius will begin the Elysium Stadium encounter with 20% reduced health (11200 Health instead of 14000). Unlike in his own arena, the pillars in the Elysium Stadium are unbreakable, and Asterius will not do damage to himself when running into them. Killing him will have no effect on the Elysium Stadium encounter.Īsterius' attack patterns do not change in the Elysium Stadium encounter. Despite this it is possible to kill Asterius using DOT effects that outlast the invulnerabillity. When reduced to 20% max HP, he will become briefly invulnerable, and call off the fight, congratulating Zagreus for his victory, and leaving his arena to recover before the Elysium Stadium encounter. When reduced to 50% max HP, Asterius will briefly become invulnerable, and taunt the player, then enter his second phase. Unlike with Axe Combo, this attack cannot be combined into any other attack, and leaves Asterius stunned for a short duration after it. Crescent Combo: Asterius with little warning swings his axe twice in a large arc in front of him, creating damaging waves behind him which travel away from him as he does.Like with Leap Combo, he can repeat this attack up to two more times in a row. Overhead Axe: Asterius with little warning swings his axe above his head and leaps at Zagreus' current position, creating damaging waves behind him which travel away from him when he lands.When below 50% max HP, when Asterius hits Zagreus, a wall, or a pillar, he creates damaging waves behind him which travel away from him. If he comes into contact with a pillar, he will break the pillar, doing damage to himself. If he comes into contact with Zagreus, he will stop and do high damage instead. He can turn at a reduced rate while charging, and if he comes into contact with a wall or pillar, is stopped and briefly stunned. Bull Rush: Asterius paws at the ground with his foot, then sprints at Zagreus, chasing him around the arena.After landing, he can repeat this attack up to two more times, or instead follow it up with an Axe Combo. Leap Combo: Asterius leaps into the air and charges at Zagreus' position, smashing the ground with his axe, dealing damage if he comes into contact with Zagreus.After the second swing, he may follow up with a Leap Combo. Axe Combo: Asterius quickly swings his axe twice in a large arc in front and around him, in Zagreus' direction.When reduced to 50% max HP, Asterius enters his second phase, where he gains two additional abilities: Overhead Axe and Crescent Combo. He begins both fights with three abilities: Axe Combo, Leap Combo, and Bull Rush. Combat Īsterius has the same abilities and attack patterns in both his own arena and the Elysium Stadium encounter. Thus he offered Asterius a seat of honor in Elysium alongside him a just result, for their fame and glory are intertwined.' Asterius Quotes įor quotes and dialogue regarding Asterius, please refer to Asterius/Quotes. I think Theseus saw in the bull-man Asterius his greatest rival. Though, I think there is more to it than that. Here, they say Theseus again discovered the Minotaur, whose soul had lingered restlessly at the edge of the Underworld, and Theseus took pity on him. A famous tale - but what happened when they reunited in death needs to be told, as well. That was until the young hero Theseus entered the Labyrinth voluntarily, and slew him in what was, by most accounts, a spectacular battle. In life, the wretched abomination known as the Minotaur was feared across the coast of Greece those cast into the Labyrinth in which he, himself, was trapped had no hope of escape.